Specificaţii produs
- Physical dimensions: ATX form factor, 4.36 inches x 10.5 inches, dual slot Dimensiuni fizice: ATX form factor, 4.36 cm x 10.5 inch, slot dual
- Frame buffer memory: 4GB GDDR3 Frame buffer de memorie: GDDR3 4GB
- Memory interface: 512-bit interfata de memorie: 512-bit
- Memory bandwidth: 102GB/sec lăţime de bandă de memorie: 102GB/sec
- Maximum power consumption: 189W Consumului maxim de putere: 189W
- Graphics bus: PCI Express Gen 2 x16 autobuz Grafica: PCI Express Gen 2 x16
- Display connectors: DVI-I + DVI-I + DP + ST Conectori afişare: DVI-I + DVI-I + DP + ST
- Dual-link DVI: Yes (2) Dual-link DVI: Da (2)
- DisplayPort: Yes (1) DisplayPort: Da (1)
- Auxiliary power connectors: Yes (2), one 8-pin and one 6-pin Auxiliare conectori de putere: Da (2), un 8-pini şi unul cu 6 pini
- Number of slots: 2 Număr de sloturi: 2
- Thermal solution: Active fansink Soluţie termică: Active Fansink
- Genlock/Framelock: Optional (standard with PNY PN VCQFX5800G-PCIE-PB) Genlock / Framelock: Opţional (standard cu PNY PN VCQFX5800G-PCIE-PB)
- SDI: Optional (standard with PNY PN VCQFX5800SDI-PCIE-PB) SDI: Opţional (standard cu PNY PN VCQFX5800SDI-PCIE-PB)
- NVIDIA SLI™ technology: Yes Tehnologia NVIDIA SLI ™: Da
- 128-bit color precision 128-bit color de precizie
- Unlimited fragment instruction Nelimitat fragment de instrucţiuni
- Unlimited vertex instruction Nelimitat vertex instruire
- 3D volumetric texture support 3D volumetrice textura de sprijin
- Hardware accelerated antialiased points and lines Accelerare hardware antialiased puncte şi linii
- Hardware OpenGL overlay planes Hardware OpenGL overlay avioane
- Hardware accelerated two-sided lighting Accelerare hardware de iluminat cu două feţe
- Hardware accelerated clipping planes Hardware accelerat avioane de tăiere
- 3rd generation occlusion culling Ocluzie treia generaţie sacrificare
- Window ID clipping functionality Window ID tăiere funcţionalitate
- Hardware accelerated line stippling Hardware accelerat linie stippling
- Full Shader Model 4.0 (OpenGL 2.1/DirectX 10 class) Complet Shader Model 4.0 (OpenGL 2.1/DirectX clasa 10)
- Long fragment programs (unlimited instructions) Long programe fragment (instrucţiuni nelimitat)
- Long vertex programs (unlimited instructions) Long programe de nod (instrucţiuni nelimitat)
- Looping and subroutines (up to 256 loops per vertex program) Looping şi subrutine (până la 256 de bucle pe program vertex)
- Dynamic flow control Dinamic de control al debitului
- Conditional execution Condiţionată de executie
- Optimized complier for Cg and Microsoft HLSL compilator Optimizat pentru Cg şi HLSL Microsoft
- OpenGL 2.1 and DirectX 10 support OpenGL 2.1 şi suport DirectX 10
- Open source compiler Open source compilator
- Rotated Grid Full-Scene Antialiasing (RG FSAA) Rotită Grid Antialiasing Full-Scene (FSAA RG)
- 32x FSAA dramatically reduces visual aliasing artifacts or “jaggies” at resolutions up to 1920 x 1200 32x FSAA reduce dramatic artefacte vizuale aliasing sau "jaggies" la rezoluţii de până la 1920 x 1200
- 64x FSAA SLI mode 64x FSAA modul SLI
- Single DisplayPort support – ultra high-resolution panels (up to 2560 x 1600) Un singur suport DisplayPort - panouri ultra înaltă rezoluţie (până la 2560 x 1600)
- Dual dual-link DVI-I outputs drive two digital displays at resolutions up to 2560 x 1600 at 60Hz Dual dual-link DVI-I ieşiri drive două ecrane digitale la rezoluţii de până la 2560 x 1600 la 60Hz
- Internal 400MHz DACs drive two analog displays up to 2048 x 1536 at 85Hz DAC-uri interne 400MHz conduce două ecrane analogice până la 2048 x 1536 la 85Hz
- Advanced multi-display desktop and application management seamlessly integrated into Microsoft Windows Advanced desktop multi-display şi managementul aplicaţiilor perfect integrat în Microsoft Windows
- Microsoft® Windows® Vista™ (64-bit and 32-bit) Microsoft ® Windows ® ™ Vista (64-bit şi 32-bit)
- Microsoft Windows XP (64-bit and 32-bit) Microsoft Windows XP (64-bit şi 32-bit)
- Microsoft Windows 2000 (32-bit) Microsoft Windows 2000 (32-bit)
- Linux® – full OpenGL implementation with NVIDIA and ARB extensions (64-bit and 32-bit) Linux ® - punerea în aplicare deplină cu NVIDIA OpenGL şi extensii ARB (64-bit şi 32-bit)
- Solaris® Solaris ®
- AMD64, Intel EM64T AMD64, Intel EM64T
- PCI Express 2.0 support PCI Express 2.0
- PC compatible with Intel Pentium® 4/Xeon® or AMD Opteron® class processor or higher compatibil cu PC-ul Intel Pentium ® 4/Xeon ® sau AMD Opteron ® procesor clasa sau mai mare
- Open PCI Express x16 lane slot with open adjacent slot Open PCI Express x16 slot Lane cu slot adiacente deschise
- Microsoft Windows Vista, XP, 2000, Linux, or Solaris Microsoft Windows Vista, XP, 2000, Linux, Solaris sau
- 1GB system memory 1GB memorie de sistem
- 100MB of available disk space for full installation 100MB de spatiu pe disc disponibil pentru instalare completă
- CD-ROM or DVD-ROM drive CD-ROM sau DVD-ROM
- VGA, DVI-I or DisplayPort compatible display VGA, DVI-I sau DisplayPort compatibil afişaj
- Pachetul conţine
- NVIDIA Quadro FX 5800 by PNY graphics board NVIDIA Quadro FX 5800 de PNY grafica bord
- Two DVI-I to VGA adapters Două adaptoare DVI-I la VGA
- Two auxiliary power connector cables Două cabluri auxiliare conector de alimentare
- Drivers for Windows XP and Vista (Linux available on web) Drivere pentru Windows XP şi Vista (Linux disponibile pe web)
- Detailed Installation Guide Ghid de instalare detaliate
- QuickStart Installation Guide QuickStart Ghid de instalare
- Quadro Application Utilities on CD-ROM (MAXtreme™, POWERdraft™) Quadro Utilitare Aplicare pe CD-ROM (MAXtreme ™, ™ POWERdraft)
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